Valorant
20 weapons
Classic
Pistols · Free
78 / 26 / 22 · 6 body @ 150
Melee
Melee · Free
Melee
Shorty
Pistols · 300 credits
22 / 11 / 9 · 14 body @ 150
Frenzy
Pistols · 450 credits
78 / 26 / 22 · 6 body @ 150
Ghost
Pistols · 500 credits
105 / 30 / 26 · 5 body @ 150
Bandit
Pistols · 600 credits
152 / 39 / 33 · 4 body @ 150
Sheriff
Pistols · 800 credits
160 / 55 / 47 · 3 body @ 150
Bucky
Shotguns · 850 credits
34 / 17 / 14 · 9 body @ 150
Marshal
Sniper Rifles · 950 credits
202 / 101 / 86 · 2 body @ 150
Stinger
SMGs · 1,100 credits
68 / 27 / 23 · 6 body @ 150
Ares
Heavy Weapons · 1,600 credits
75 / 30 / 26 · 5 body @ 150
Spectre
SMGs · 1,600 credits
78 / 26 / 22 · 6 body @ 150
Judge
Shotguns · 1,850 credits
34 / 17 / 14 · 9 body @ 150
Bulldog
Rifles · 2,050 credits
116 / 35 / 30 · 5 body @ 150
Guardian
Rifles · 2,250 credits
195 / 65 / 49 · 3 body @ 150
Outlaw
Sniper Rifles · 2,400 credits
238 / 140 / 119 · 2 body @ 150
Phantom
Rifles · 2,900 credits
156 / 39 / 33 · 4 body @ 150
Vandal
Rifles · 2,900 credits
160 / 40 / 34 · 4 body @ 150
Odin
Heavy Weapons · 3,200 credits
95 / 38 / 32 · 4 body @ 150
Operator
Sniper Rifles · 4,700 credits
255 / 150 / 120 · 1 body @ 150
20 Valorant weapons on patch 13.05: pistols, SMGs, shotguns, rifles, snipers, heavies and the knife. Cards show category, credit cost and head/body/leg damage. Open a weapon for range falloff, fire rate, magazine, wall penetration and derived time-to-kill.
Shots to kill a 150 HP target (heavy shields) using official body damage at the closest range. 100 HP is unarmored. We do not add extra damage Riot did not publish.